Taken from the Firearms
Website:
FireArms is a modification for Valve Software's great game Half-Life.
With FireArms we're creating a realistic modification that will
be both entertaining and cool. We're recreating realistic weapons
and altering the Half-Life gameplay, so that it will be realistic,
but still highly playable.
That is of course not all we are doing, we're also adding bunch
of gameplay features as well as new player models and sounds. If
you're interested check out the complete feature list below.
- new teamplay rules & features
- new flexible class system
- new mapping entities
- new textures
- parachuting
- new sounds
- new skins
- new models
- new graphics
- lots of new levels
- new player models
- twenty seven new weapons
- new gameplay rules & features
FireArms is non-commercial product, which means it's free and it
will be downloadable on this site, when it's done. It also means
that we don't get paid for our work.
A policy we kept through out the whole development was that we would
release one full version, but due to lack of progress with singleplayer
we have decided to release a multiplayer version, which features
all things planned, except the singleplayer campaign. The multiplayer
version will be released when it's done.
There are currently no people working on our singleplayer and if
it continues that way, the final version will never be released.
Plans are, after the release of the multiplayer version, we'll continue
to support the mod, which means, releasing patches, map packs, weapon
packs and so on, whatever pleases our supporters.
In FireArms singleplayer you play the role of Ezekiel Sawyer (Just
like Gordon Freeman in Half-Life), you're an professional soldier
with many years of experience. You run a private international security
company. If you want to check out the whole story, then visit the
FireArms Online Manual.
In FireArms multiplayer you're a part of a large military force,
know as Red or Blue. You decide what force you want to join, when
connected to a server. Against each other, forces launches many
different attacks, which stretches over all multiplayer levels in
FireArms. Some attacks have other objectives then just total elimination
of the opposing force as well as their reinforcements. In FireArms
you'll be playing and exploring in all kinds of environments. Small
towns, arctic places, boats, security buildings, military complexes,
warehouses and the lovely outdoors..
It's a very good idea to follow the main page, because it will have
all the latest news about FireArms and misc development issues.
If you have anything you want us to hear, then please visit the
FA
Forums and post your firearms related questions or topic.
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